Space Face is a puzzle game where the player takes control of an astronaut and must change the facial features of the big face to match the expression on the other face. The levels have zero gravity physics to make it tricky for the player to match the face before the time runs out.
The game was made in a team of three programmers and two artists and my role was gameplay programming and working on the puzzles.
The first level prototype is available for download.
Engine: Unity | Programing Language: C# | Platform: PC | Other Software: Visual Studio Code